Like Ralph
Ralph doesn't want to be a video-game villain anymore, so how do you encourage people to 'Like Ralph'?
Project details
Brief
Promote Disney's new film Wreck–It Ralph on social media channels
Strategy
Prize giveaway through a lucky-dip game mechanic allowing people who Like Ralph to win Disney Merchandise
Implementation
A Facebook application which allowed people to smash a brick to win a prize
Deliverables
- Facebook App (decommissioned)
Client
Disney
Agency
Agency Republic
Creative Technologist
Markets
- Belgium
- France
- Netherlands
- United Kingdom
Audience
- Children (13+)
Lifespan
Launched: 22 May 2011
Retired: 01 November 2011
Outcomes
- 1.3M people Liked Ralph
- 16,422 bricks were wrecked
Key technologies
- Node.JS
- WebSockets
- HTML5 Canvas
- JavaScript
Artefacts
Collaborators
- Bashkim Isai
Creative Technologist - Al Campbell
Executive Creative Director - Jason Keet
Art Director - James Hodson
Copywriter - Tom Cole
Head of Technology - Chris Rosser
Senior Developer - Tomasz Szarzynski
Developer - Al Scott
Developer - Marcin Dominas
Developer - Michael Robinson
Head of Design - Heiko Winter
Designer - Nic Goodall
Quality Assurance